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Título : | Using cellphone-based games in EFL instruction |
Autor : | Soto, Sandy T. Espinosa Cevallos, Ligia Fernanda Pomavilla, José |
Palabras clave : | GAMES;CELLPHONE-BASED GAMES IN EFL;CELLPHONE APPS;MOBILE-BASED GAMES IN ECUADOR |
Fecha de publicación : | 2020 |
Editorial : | Machala : Editorial UTMACH |
Resumen : | The advent of technology has influenced education, even in the most remote parts of the world. Nowadays, it is totally normal for a person to have some technological devices such as laptops, iPads, tablets, and especially cell phones. Ecuador is not far from this reality. Moreover, in the English Language Learning Standards, the Ministry of Education suggests using technological resources in teaching (eg internet, software, computers and related devices). Given this warm welcome to the use of technology in Ecuador’s English classes, as well as the number of students using cell phones in Ecuador, this chapter is intended to provide basic information on the use of cell phone games within English class. |
URI : | http://repositorio.utmachala.edu.ec/handle/48000/15731 http://doi.org/10.48190/9789942241375 |
ISBN : | 978-9942-24-137-5 |
Aparece en las colecciones: | Capítulos |
Ficheros en este ítem:
Fichero | Descripción | Tamaño | Formato | |
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cap-5.pdf | Capítulo V | 1,71 MB | Adobe PDF | Visualizar/Abrir |
Este ítem está sujeto a una licencia Creative Commons Licencia Creative Commons